Season II News (The most recent at top):
1-22-99 WeaponTech link added, any new weapon technology ideas should be communicated to Darkoven ASAP
1-22-99 New teams are OPEN. Anyone who wants to start a squad for Season II may submit an email to Darkoven with their new squad name and the names of at least 1 other member that wishes to join that squad (who must send another email confirming this). New squads will be posted immediately, 10 player max/squad.
1-21-99 Season II starts as soon as Season I is completed and champion team announced. Season II will include planets, custom-designed ship templates, and research for new technologies.


News listing (The most recent at top):
1-22-99 Season II News added to news listing
1-18-99 Excalibur Team match with Victory Team CANCELLED, Rescheduled time on team listing.
1-15-99 Friars of Funk Team matches Victory Team, Victory Team is victorious with 3/3 kills and 4/6 losses.
1-14-99 Rogue Star Alliance Team matches Victory Team, Rogue Star Alliance Team is victorious with enemy FORFEIT.
1-13-99 Due to multiple requests and additional testing, the Jem'Hadar Cruiser structure is reduced to 1 layer of ablative armor, and 2 PCs instead of 3
1-13-99 Excalibur Team matches Rogue Star Alliance Team, Excalibur Team is victorious with 4/5 kills and 2/3 losses.
1-12-99 Friars of Funk Team matches Shadow Elite, Friars of Funk Team is victorious with 5/5 kills and 0/4 losses.
1-11-99 Excalibur Team match with Rogue Star Alliance Team CANCELLED, Rescheduled time on team listing.
1-8-99 Excalibur Team matches Friars of Funk Team, Excalibur Team is victorious with 4/5 kills and 2/4 losses
1-8-99 Queue clear command added, see planet commands for other updates
1-8-99 Help link added with actual help material over the planets and market.
1-7-99 Victory Team matches Shadow Elite, Shadow Elite is victorious with 3/4 kills and 1/5 losses.
12-24-98 Team recruitment has been OPENED. Teams may recruit anyone they wish for membership. Those people will be indoctrinated with a training session and practice battle. Anyone who has been in at least 1 official match battle will recieve 1 personal planet and 1000 credits to start.
12-23-98 Planet Tables section added to webpage, with all relevant info on planets and planet upgrades. New planet commands in Commands list.
12-21-98 Multisection ship/station script completed and awaiting testing for ship/station cost values.
12-18-98 Friars of Funk Team matches Rogue Star Alliance Team, Friars of Funk Team is victorious with 3/4 kills and 3/4 losses.
12-18-98 First season reduced to 2 quarters instead of 4 to accelerate the start of open recruitment matches. Second quarter will comprise of 4 matches, total of 7 match scores for all teams. Team COs, please send any schedule time changes for members after the holidays to Darkoven
12-17-98 Victory Team match with Shadow Elite CANCELLED, Rescheduled time on team listing.
12-16-98 Friars of Funk Team matches Shadow Elite, Friars of Funk Team is victorious with 1/4 kills and 1/5 losses.
12-14-98 Excalibur Team matches Rogue Star Alliance Team, Excalibur Team is victorious with 3/4 kills and 3/4 losses.
12-14-98 Select Ship command available to teams before battle. Team captains will be chosen based on highest personal points (or actual TeamCO in official matches), who will use a command added to Setup Commands to select ships.
12-13-98 Commands link upgraded, to include seperate sections for each type of command, and a more complete explanation of various non-action commands.
12-12-98 Friars of Funk Team matches Victory Team, Friars of Funk Team is victorious with 3/3 kills and 2/4 losses.
12-10-98 Rogue Star Alliance Team matches Shadow Elite, Shadow Elite is victorious with 3/4 kills and 2/3 losses.
12-10-98 Match battle rules readjusted to correspond to automatic point tallying with script, changes in the Battle link
12-10-98 Klingon Security Team: Defense lowered 1 point
12-8-98 Excalibur Team matches Victory Team, Excalibur Team is victorious with 4/4 kills and 2/4 losses.
11-28-98 Emergency Team Conversion added to the turn options list
11-22-98 League meeting has chosen the new Match Standards, 12 ships total, max of 6 per team, 160 points to use. NO personal points will be used in matches, only team points.
11-22-98 Station classes and Mission Only classes added to ship list. Their values will be determined later as mission and battle necessitates.
11-22-98 Missions list and Hall of Fame added to site. Missions page outlines the basics for all missions that may be attempted. Hall of Fame will detail specific ships that have become well known standards for combat and battle prestige.
11-21-98 Daryyli Class added to ship list
11-21-98 Shadow Elite elite added to the League, the 5 teams are complete. League commences the following week
11-20-98 4 of the 5 team setups posted in the Teams List. If a name has a *, that player has not registered an ID# with the game script
11-19-98 Power System stats page added, website side bar altered for 2 link columns
11-18-98 Victory Team has been confirmed and is complete for League: Season 1
11-18-98 Rogue Star Alliance Team has been confirmed and is complete for League: Season 1
11-18-98 Friars of Funk Team has been confirmed and is complete for League: Season 1
11-17-98 Excalibur Team has been confirmed and is complete for League: Season 1
11-17-98 Variable Power Systems added to all ships, with different repair requirements. Details on output differences still to come. See repair table and ship stats.
11-16-98 Phased Compression Beam added to weapon list and installed on Galor and Miradorn classes to replace phasers.